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Dragon Quest VIII: Journey of the Cursed King |  | From: Square Enix Category: Video Games
List Price: $19.99 Buy New: $6.80 as of 3/19/2010 07:46 PDT details You Save: $13.19 (66%)
New (38) Used (52) Collectible (9) from $4.63
Seller: Hitgaming Video Games Rating: 196 reviews Sales Rank: 752
Platform: PlayStation2 Genre: role-playing-game-genre ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 12 - 20 years Operating System: PlayStation 2 Shipping Weight (lbs): 0.4 Dimensions (in): 7.6 x 5.4 x 0.9 16:9 Support Legal Disclaimer: Warranty does not cover misuse of product.
MPN: 90501 Model: 662248905013 UPC: 662248905013 EAN: 0662248905013 ASIN: B0009A4EV2
Publication Date: November 2005 Availability: Usually ships in 1-2 business days
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| Features:
| • | Strategy and role-playing combined - Each level you go up, you'll get new experience points to spend -- you'll also have to seletc the right weapons and magic combos for maximum combat effect | | • | Tension system enhances the action - forgo attacking for a few rounds, then build up your power to unleash a multi-hit combo that destroys opponents | | • | Special Bonus Disc with playable demo of Final Fantasy XII included! |
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| Editorial Reviews:
Product Description Dragon Quest VIII: Journey of the Cursed King continues the mega-hit turn-based role-playing strategy of Dragon Quest - the worldwide hit, now available for Americans to enjoy. You're the last survivor of King Torode's army, and the king and his daughter have both been transformed. As his final warrior, you must track down the evil jester who stole his powerful scepter and caused this tragedy. The full-orchestral soundtrack, completely renovated GUI menu system, new battle abilities, and improved animations will take your breath away, while the living, breathing anime world offers a wealth of new places to explore. An epic tale of friendship, bravery, and adventure awaits you on the grassy fields, snow-capped mountains, and restless seas of Dragon Quest VIII.
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| Customer Reviews:
Showing reviews 1-5 of 196
OMG Dragon Quest!!! March 7, 2010 P. McKidney (California, USA) Playing this on my PS3, 60 hours in and still having fun. Can't go wrong here, with Square-style RPG gameplay and character design by the creator of Dragon Ball.
60+ Hours of Apathy February 28, 2010 Anne S. 0 out of 1 found this review helpful
I'm going to preface this review by saying a few things: First, I haven't played any of the other Dragon Quest games; I'm told the game is more enjoyable if you're a long time fan of the series. Second, there are a LOT of people who really love this game -- you might, too! However, I felt it only fair to share my opinions, if only so that potential buyers have something to read other than a bazillion five star reviews. Finally, I'd heard a lot of hype about this game prior to playing it, so maybe I would have liked it better if I hadn't been expecting so much of it.
DQ8 is not a bad game. The graphics are decent (and will give you flashbacks to Dragon Ball Z, since they were designed by the same artist). They're also frequently very cartoonish, and many of the monsters are comically depicted (something I didn't like but others might). In terms of plot, it's pretty predictable, but that's not always a bad thing. It's comfortable and familiar, and involves many classic rpg elements that are quite enjoyable. The battle system is also nothing new, but I have no complaints there, either. There is a lot of "stuff" in this game -- plot, side quests, a monster fighting arena, an alchemy pot that lets you brew up rare items...You can literally spend days poking around discovering new stuff to do.
That being said, there was something about DQ8 that just failed to connect with me. I didn't really care about the characters. For example, at one point in the game, one of your characters picks up an evil artifact and becomes possessed. Instead of concern/anxiety/suspense/etc., my response was something the affect of a shrug and thinking to myself, "Eh, Jessica's possessed now. Guess I should go do something about that. Bother."
If I had to put my finger on it, I'd have to say it was the game's use of a Silent Protagonist. There are many games that use this technique very successfully (e.g. Chrono Trigger) but I felt DQ8 fell flat. When done correctly, Silent Protagonists allow the player to connect with their character, to put themselves in his (or her) position. They should also have distinct, multi-faceted personalities, something that I felt the Hero lacked. (He's clearly kind and brave and...that's about it.) IMO, the character's lack of dialogue should be barely even be noticed by the player, but I felt that in DQ8 it was obtrusive and distracting. Hero's lack of a real personality distanced me from him, and by extension from the other characters (because I couldn't care about their interactions with Hero, since I couldn't care about Hero). I feel like this game could have been so much better if the Hero had some clever lines or something to help give him a definite personality.
There is one other HUGE issue I have with DQ8. Throughout the game, Hero's past is hinted at on numerous occasions. For example, in one kingdom, the king explains that Hero looks just like his long lost brother...only Hero is far too young to be the lost prince. (Obviously, the prince is Hero's father, duh.) Similar allusions are scattered throughout the game. By the end, you've learned...absolutely nothing about his origins! No plot expositions, no flashbacks, nothing definite at all -- just a few hints and implications.
In order to learn about his past, you need to beat the game, which unlocks a side quest. You then have the option of warping to that quest (essentially going back in time to a point before you beat the game), completing the quest, then beating the game AGAIN in order to get a special ending. By the time I'd beaten the game and unlocked the side quest, I had spent well over 60 hours on this game, and I was, frankly, sick of it. I had no interest in going back to complete a tedious side quest only to fight the exact same final boss battles just so I could get a slightly different ending. I did google it, and it looks like there's some pretty interesting backstory in there. If it had been included in the normal course of the game, this quest may have made Hero's character more interesting and I might have liked the game better, but as it stands now, I just feel rather apathetic about the whole game. Might be worth playing it if you have a friend that already owns it, but I wouldn't spend money on this game.
One of the best RPGs i have played February 9, 2010 W. Munroe (Davenport FL) I actually played this game several years ago, loved it finished it, the game disk was steped on and broken so I was unable to play it again. Throughout the years I have looked for an RPG that was as much fun with just as good of a story line. Couldn't find it, so I ended up just buying this game agin, and its just as much fun as i remember.
Love more than Final Fantasy January 7, 2010 Michael O'donovan (Savannah, GA) 1 out of 1 found this review helpful
Final Fantasy XII was too big for its britches, this game is how RPG's should be!!!
Only one other 1 star review?? December 18, 2009 R. Gray (Los Angeles, CA United States) 1 out of 9 found this review helpful
I can not believe this awful game only has one other 1 star review.
It is LONG.
It is BORING. The plot is paper thin with no real character development at all. There are no plot twists, no surprises, NOTHING engaging.
The voice acting is hokey and silly.
It is overly hard and dungeons get leaps and bounds harder without warning. You HAVE to level build between each quest or forget getting any further.
I have played many RPGs and I have never hated one as much at this game. I really can not think of one good thing to say about it.
Showing reviews 1-5 of 196
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